1 of 5 games released this year by designer Andrei Novac, Praetor is a worker placement game where players use dice as workers to perform actions or activate different locations on the board. Workers/dice will eventually grow in experience thereby providing better benefits when retrieving resources but eventually they will retire and may only be reactivated again via special locations. Players can gain new workers by sending them to school in a 2 step process and at the end of a turn, players will need to pay income and pension, otherwise, they will suffer penalties in terms of morale. When the game end is triggered, the player with the most points will win the game.