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Showing posts with label euphoria. Show all posts
Showing posts with label euphoria. Show all posts

Friday, November 29, 2013

Euphoria - Finding Efficiency in a Dystopia

Euphoria is the 2nd release by Stonemaier Games; and if you have played their first release - Viticulture - you should know to expect that the production values for the game is going to be through the roof.
Well, Euphoria does not disappoint in this aspect.
In fact, the production values for Euphoria is practically out of this world ( forget about the stupid darn roof ). I have not seen any other game with production quality and bits this good. This will not seem like it was a Kickstarter game. The gold pieces feel and look like it could be real gold, and the clay bits have such great texture and detail to them that you would wish they had made it the same on all four sides so you could build houses with them. Everything production wise is simple top notch in Euphoria.
How about the gameplay you say ? Well, on to the juicy bits !


Wednesday, May 29, 2013

A Purchase Decision - Euphoria: Build a Better Dystopia



The game in question for this week’s entry is…


Euphoria: Build a Better Dystopia

Euphoria: Build a Better Dystopia ( Euphoria from now on ) is the 2nd game by designers Jamey Stegmaier and Alan Stone.
Their first collaboration was Viticulture which was recently released via Kickstarter.
Euphoria will be published by Stonemaier games ( which I assume is co-owned by Jamey and Alan ) and is currently up for funding on Kickstarter.