Last Saturday was the first time in a long time that I met the group that normally gathers at Eric's place. We haven't seen each other much since Eric left. I wonder if it's my fault or if it's Eric's. I think it's his fault. He left, not me. Haha.
Well, we ( as in myself and the host ) had wanted to play Robinson Crusoe and Dungeon Petz, but somebody's boyfriend came over uninvited. :P Haha. Totally ruined our potential thematic experience ( we ended up with 5 players ). So we had to settle for a much lesser thematic fare.
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Showing posts with label Viticulture. Show all posts
Showing posts with label Viticulture. Show all posts
Friday, April 25, 2014
Thursday, January 30, 2014
Viticulture Review
Designer: Jamey Stegmaier & Alan Stone
No. of Players: 2-6
Playing Time: 30mins per player
Mechanics: Worker Placement / Victory Point Race
Viticulture is a game about running a vineyard and turning it into a booming winery business. Players take turns in turn order to send their workers to accomplish tasks and eventually attain victory points through fulfilling wine orders, giving tours of their vineyard, planting vines and selling grapes.
At the end of the game, the player with the most points is the winner and the one who has showed true excellence in running a winery business ( or maybe all he/she did was run a successful tour agency ).
Is Viticulture fine wine in a bottle or merely grape juice in a glass? Let's taste and see!
Sunday, June 2, 2013
Viticulture: My fake visitor's center did not bring in enough customers!
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| Amazingly tight game with 6! |
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