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Monday, September 30, 2013

The Duke - abstract game that is chess-like


The Duke is an abstract game that pits 2 players against one another in a chess-like manner. Players control a variety of tiles and throughout the game may bring them into play in order to capture an opponent's duke and thus win the game.

Essen '13 - On the Radar - Ticket to Ride: Nederland


Nederland is the new expansion map for Ticket to Ride.
In keeping up with their money grabbing, space wasting ways, Days of Wonder is yet again releasing a one sided map expansion pack. Bleh. Sigh.

Saturday, September 28, 2013

Episode 21: We are BACKKKKKKK!!!!

Eric and Jon are joined by a special guest, Eric's Wife and we talk about the games they have played since Eric returned back from GENCON with his luggages of goodies!

0:00 - Start
02:02 - Brugge
06:00 - Lords of Waterdeep and Scoundrels of Skullport
13:28 - The Duke
20:37 - Little Prince Make me a planet
24:32 - Dread Curse
33:23 - Mascarade
39:55 - Nothing Personal
44:53 - Spyrium
55:24 - Fish Cook
01:02:10 - Via Appia

Leave us comments and questions at our guild on Boardgamegeek and rank us on iTunes.
Do visit our website www.pushurluckpodcast.com where we will have reviews, session reports and other nifty items!

Click here to listen to it
http://s3.amazonaws.com/PushUrLuckPodcast/PULP+Ep+21.mp3

Friday, September 27, 2013

Lords of Waterdeep: Scoundrels of Skullport Review



Designer: Rodney Thompson, Peter Lee & Chris Dupuis
No. of Players: 2-6
Playing Time: 75-100mins

Mechanics: Worker Placement / Set Collection

Tuesday, September 24, 2013

Essen '13 - On the Radar - Rokoko


In Rokoko, the players are all running a dressmaking business whereby they have been commissioned to make dresses for the prestigious guests that are attending a very lavish ball. Along the way you are also trying to donate money towards the ball so that you may be known far and wide as not only an excellent dressmaker but a very generous one as well.

Thursday, September 19, 2013

Essen '13 - On the Radar - Lewis & Clark



Lewis & Clark has been on my radar since way before GenCon.
I was hoping to get more info about the game through Eric and through others who have managed to get a demo in during the convention. Unfortunately it seems that not a lot of people – Eric included – were able to try this ( or if they have then they didn’t share much info about it on BGG ). But for those who did share, they all seemed to have enjoyed it quite a bit and that has given me positive vibes for the game.

Thursday, September 12, 2013

Essen '13 - On the Radar - Say Bye to the Villains


I’ve always told myself that if I ever went to a convention, I must drop by the Japon Brand booth ( and the booths of the other Japanese Publishers as well of course ).
Reason being, I find that the Japanese style games are by and large very different from the games we are normally used to.

I love the art style and presentation of their games.
The gameplay also differs from the norm; they tend to put a twist to their games either components wise or how tried and true mechanics are used in a new game.
It’s no surprise then that they started the trend of small card games with their surprise hit – Love Letter.

Well, one of their upcoming releases for Essen that has caught my eye is “Say Bye to the Villains”.


Monday, September 9, 2013

Essen '13 - On the Radar - Legacy: the testament of Duke de Crecy


Games that tell stories are a favorite of mine as the experience is usually different from that of "regular" games. It's difficult to create an experience that sticks with you in a story form and is playable in 60-90 mins.

A few games seem to do it well but require a lengthy investment of time on the players' part.
Legacy: the testament of Duke de Crecy (Legacy) tries to do the same but in a much shorter span of time, 60 mins (or so it says on the box)

Tuesday, September 3, 2013

Essen '13 - On the Radar - Amerigo


If you listen to our podcast you will know that I very much enjoy a lot of Stefan Feld’s game designs. I find that his games are pretty tight and often involve difficult decisions about what you want to achieve in-game. And not to forget, the oft “I want to do everything” feeling while playing his games.

Well, Essen marks the release of his fourth and final game of 2013 – Amerigo.